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Teleportation exists…kind of. Over a dozen Fortune 500 companies are using the Dubuque-based company Design Mill Inc. because they take laser scans of facilities or properties and convert them into desktop or virtual reality viewing. Then they integrate technology that helps visualize that data in virtual reality, in real time. Some of their clients are in the commercial real estate, technology and manufacturing industries. “If you are sitting in your office in Des Moines and have 100 locations you are responsible, you would have a laser scan of each facility that’s been converted to virtual reality,” Nathan Greiner, President and Chief Technology Officer, explains. “So it has real-time sensor data attached to it. You just pop on your glasses and teleport yourself to that location.” Greiner says colleagues from other parts of the world can be part of the virtual meetings.

Design Mill, Inc. in Dubuque provides an emergent line of work, creating virtual reality experiences of warehouses for industrial clients to use in real estate or for employee training purposes. Like most STEM careers in Iowa, new ones like this crop up almost every day. Fortunately each summer, Iowa teachers of STEM subjects have the opportunity to keep up with the trends and immerse themselves in these innovative careers through Iowa STEM Teacher Externships , finding new ways to teach these evolving employability skills and connect what students learn to the jobs in their neighborhoods. This summer, Mike Jensen, an industrial technology teacher at Dubuque Senior High School, is linking up with Design Mill, Inc. to connect his CAD/Modeling classes to the lucrative world of virtual reality.

There are some innovative uses for virtual reality, but too often the technology comes across as more of a novelty, with gaming and fantasy being the primary focus of use. Dubuque, Iowa strategic systems innovator Design Mill, Inc. and Chicago’s Ideas Into Apps have joined forces to integrate virtual reality with corporate real estate through a technology called Precision Reality. Using laser scanning and 3D modeling, DMI and II2a can recreate a company’s assets, such as real estate, an assembly plant or an office building, in the digital world. Workers or investors in Chicago could take a tour of a property in Lima, Peru via their laptop, or using a VR headset. Surveying and equipment manufacturers around the globe have turned to laser scanners for their work, allowing DMI and II2a to line up partnerships with them to scan properties in almost any area. “If we’re working with a Fortunate 500 company, that has a large portfolio of properties,” said Dave Proctor, Chief Operating Officer for DMI. “We’re a software company, we don’t necessarily want to be a scanning company. That’s where our partners come in, allowing us to scan dozens of properties simultaneously.”

Last week, David Proctor (COO), Nathan Greiner (President/Founder), CJ Kuehl (Vice President), and Alex Schuster (Software Developer), attended the HxGN LIVE event in Las Vegas, Nevada.  HxGN LIVE offers new and exciting ways to experience what's unfolding in the world of design, measurement and visualization technologies. The four-day event included previews of new solutions, interactive demonstrations, and unlimited networking opportunities. Our team was especially excited by the release of  BLK360 by Leica and by the announcement of the release of DIM’s co-developed product with Leica, Cyclone MODEL VR!

With 4700 attendees, 351 speakers, 212 exhibitors and an expo hall of 100,000 sqft. AWE USA 2017 was their biggest event yet! This year’s conference and expo showcased speakers, startups and organizations who are using AR & VR to drive economic growth, encourage empathy and collaboration, democratize healthcare and education, and promote sustainability in the world. Alex, David, and Nathan, represented the DMI team, as they networked, learned, and shared new technologies. The DMI team’s favorite parts were in the Intel booth- watch the attached video to see more of their experience!

DUBUQUE, Iowa and CHICAGO, Illinois, February 3, 2017 –  Design Mill, Inc. (“Design Mill”) and Ideas Into Apps, LLC (“ii2a”) today announce Foresight™ (Facility Optimization and Real Estate Insights), a joint venture to transform the corporate real estate industry. Integrating emerging technology will enable the industry to realize efficiencies in analysis and management of real estate portfolios. In this venture, Design Mill and ii2a plan to leverage resources with the intent to provide customers with a single source to meet growing demand.  By combining ii2a’s real estate platform ePortfolio™ with Design Mill’s technology platforms, the two firms plan to capitalize on market demand for a more robust software solution to collect, manage, visualize, and share large amounts of real estate data quickly and easily. Currently, ePortfolio™ is designed as a secure but flexible corporate real estate decision tool providing customized management and automation of the S.I.T.R.E.P.™ (“Steps in the Real Estate Process”). Data visualization is at ePortfolio’s core, giving users the ability to select specific multilayer criteria such as locations and market alternatives and also to drill down to lease files, floor plans, images, videos, drive times, demographics, and internal/external business intelligence. Ii2a’s CEO CJ Kuehl says, “Utilizing the backbone of ePortfolio™, Foresight™ will enable clients to aggregate and access critical information in real time compared to what would have taken weeks using traditional methods.  I see Foresight™ as the unequivocal next step in disrupting the corporate real estate industry with revolutionary and automated technology.  In essence, we are flipping the S.I.T.R.E.P.™ on its head to dramatically speed up the decision process.” Recognizing synergies in data visualization initiatives, Design Mill complements ii2a offerings with technology to improve data collection, analysis, and visualization experiences.

Join us at the first #InnovateDBQ event on Wednesday, January 25 from 5-9pm at The Smokestack in Dubuque, IA. Design Mill will be showcasing the future of mixed reality gaming and applications with the Torch Interpretive Projector System. Join the fun and play interactive arcade games TANKED! and Puck Club and chat with creator and DMI interactive software developer Alex Schuster about innovations in arcade gaming.

Design Mill, Inc. has been awarded the Top Innovator of 2016 from Intel® Software Innovator program. Design Mill President Nathan Greiner and Interactive Software Developer Alex Schuster received the award while attending the Intel Innovators Summit in Seattle on November 16. The award was presented for further work on the Torch™ Interpretive Projector; specifically the continued focus on augmented reality gaming and restaurant solutions. The Torch™ Interpretive Projector has been demonstrated at numerous events this past year (GDC, AWE, SxSW, CES, and more) and has captured the interest of many fellow developers, businesses, and the press gaining it the top spot among Intel’s innovators. Motherboard Vice featured an article on the Torch™ arcade gaming capabilities in May 2016. Combining a projector, the Intel® RealSense™ R200 depth sensing camera and Intel® Nuc with sensors, gateways, games, point of sale software, and payment methods has created efficient and engaging solutions for both customer and business operations alike. This is the second consecutive award for Design Mill; they were also awarded the Top Innovator in 2015. CEO Nathan Greiner says, “Being a part of the Intel Innovator Program is an excellent way for us to incubate some really cutting-edge ideas and present them to the world with the help of Intel. It’s an honor to take the top award again this year and we look forward to continued success in the program.” Read more about the Intel Top Innovators of 2016 here:  https://software.intel.com/en-us/blogs/2016/12/07/top-innovators-for-2016?utm_source=LinkedIn Learn more about The Torch™ Interpretive Projector here:  www.experiencetorch.com ### Design Mill, Inc. is a strategic systems integrator delivering pioneering solutions for industry leading organizations and the Department of Defense to transform integration of cutting edge interactive hardware and software through innovative design, development, and processes.  Focusing on next-generation initiatives for virtual reality and augmented reality, Design Mill enables clients to unlock revolutionary customer engagement approaches and untapped growth strategies to

Dubuque, IA, January 4, 2015: Design Mill, Inc., a leading systems integrator and leading innovator using Intel RealSense Technology will demonstrate new mixed reality gaming platform, Torch, at the Consumer Electronics Show (CES) on January 6-9, 2016 in Las Vegas. Torch is comprised of gaming software and compatible hardware developed utilizing Intel RealSense Technology to capture and display dynamic terrain generation and interactive mixed reality games. Tanked!, the first game to be released on the Torch platform, is an arcade-style one-on-one tank battle game that was first unveiled at the Intel Developer Forum in Summer 2015. Tanked! was developed on the foundation of Unity 3D and combines a custom-built sand table, Intel RealSense R200 camera for depth sensing, and a projector to create a game in which players can manipulate the landscape of the game map with their hands. Play begins by building a virtual environment using real world sand as a haptic input device. Once the terrain is modified, a virtual tank is dropped into the environment. The players maneuver their tanks across the dynamically generated terrain using valleys and mountains to their advantage, thus changing their own cannon’s trajectory as well as dodging opponents’ artillery. Repeat play is uniquely based on the topography of the sand that players create each time. An Intel RealSense R200 camera senses the depths of valleys and height of hills in the landscape, which impacts gameplay. The Intel Developer Zone and support from Intel’s Perceptual Computing team, in conjunction with the strong community and support for the Unity 3D gaming engine, provided the tools and resources necessary to develop Torch. Modern game development is a realization of advanced programming and coding coming together to create progressive visualization experiences. A new wave of gaming involves developing additional sensory integration of haptic elements into high-tech virtual environments in a way that